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1. ÊÖ»ú°²×°°´¼ü¾«ÁéÊÖ»ú°æ£¨»ò´¥¶¯¾«Á飩£¬ÊÚÓèÎÞÕϰ¡¢Ðü¸¡´°¡¢ºǫ́ÔËÐÐȨÏÞ¡£
2. ´ò¿ª»ðÁú´«Ææ½øÓÎÏ·£¬¼ÇÏÂÆÁÄ»Éϸ÷°´Å¥µÄ´óÖÂλÖ×—Óð´¼ü¾«ÁéPC¶ËÖúÊÖÁ¬ÊÖ»ú¿É"×¥µã"¾«È·»ñÈ¡×ø±ê£¬Ò²¿É½ØÍ¼ÓûͼÈí¼þ¿´ÏñËØ×ø±ê£¨ÒÔÄãÊÖ»ú·Ö±æÂÊÈç1080×1920Ϊ»ù×¼£©£º
- ÆÕͨ¹¥»÷/Ëø¶¨°´Å¥×ø±ê → ¼ÙÉè (350, 950)
• ÁÒ»ð/¼¼ÄÜ1°´Å¥×ø±ê → ¼ÙÉè (800, 900)
• ʰȡ/µØÃæµã»÷×ø±ê → ¼ÙÉè (540, 600)
• Ì«ÑôË®/ºìҩʹÓÃ×ø±ê → ¼ÙÉè (150, 880)
- »Ø³Ç¾í/´«ËÍNPC×ø±ê → ¼ÙÉè (900, 300)
• ѪÌõ×óÉϽǼì²âµã → ¼ÙÉè (80, 120)£¬ÂúѪ´óÖÂÑÕÉ«Èç 0xFF0000£¨Éîºì£©»ò°´ÄãÓÎϷʵ¼Ê½ØÍ¼È¡É«
¶þ¡¢°´¼ü¾«ÁéÊÖ»ú°æ»ù´¡¹Ò»ú¿ò¼Ü£¨¿ÉÖ±½Ó¸Ä×ø±êÓã©
// »ðÁú´«Ææ×Ô¶¯¹Ò»ú½Å±¾ - °´¼ü¾«ÁéÊÖ»ú°æÓï·¨
// °´ÄãÊÖ»úʵ¼Ê·Ö±æÂÊÐÞ¸ÄÒÔÏÂ×ø±ê
Dim AtkX, AtkY, SkillX, SkillY, PickX, PickY, HPx, HPy
AtkX = 350 : AtkY = 950 //ÆÕͨ¹¥»÷/Ëø¶¨¹Ö
SkillX = 800 : SkillY = 900 //Áһ𽣷¨/Ö÷ÒªÊä³ö¼¼ÄÜ
PickX = 540 : PickY = 600 //µã»÷µØÃæ»òÊ°È¡Çø
HPx = 80 : HPy = 120 //ѪÌõ¼ì²âµã(×óÉϽÇ)
Do
// ¼ì²âѪÁ¿——ѪÌõÑÕÉ«±ädz(ÊÜÉË)ÔòÏȺÈÒ©ÔÙ¼ÌÐø
// IfColor HPx,HPy,"FF0000",0 ±íʾÂúѪÑÕÉ«£¬²»ÏàµÈ˵Ã÷µôѪ
VBS IfColor(HPx, HPy, "FF0000", 0) = 0 Then
Tap 150, 880 //µã»÷Ì«ÑôË®/ºìÒ©
Delay 300
End If
// µã»÷µØÃæ×ßλ/Ñ¡¹Ö£¨·À·¢´ô£©
Tap PickX, PickY
Delay 500
// ÆÕͨ¹¥»÷
Tap AtkX, AtkY
Delay 800
// Êͷż¼ÄÜ£¨ÁÒ»ð/ºÏ»÷µÈ£¬ÀäÈ´Ô¼2~3Ãë·ÅÒ»´Î£©
Tap SkillX, SkillY
Delay 2500
// ż¶ûµãÊ°È¡Çø£¨²¿·Ö·þ×Ô¶¯Ê°È¡£¬ÊÖ¶¯µã·À©£©
Tap PickX, PickY
Delay 600
// Ñ»·¼ÌÐø
Loop
˵Ã÷£ºTap x,y Êǰ´¼ü¾«ÁéÊÖ»ú°æÄ£Äâµã»÷ÃüÁDelay µ¥Î»ºÁÃë¡£IfColor ¼ì²âÖ¸¶¨×ø±êÏñËØÑÕÉ«£¬¿ÉÓÃÓÚÅжÏѪÌõ±ä»¯——ÏȽøÓÎÏ·ÂúѪʱÓÃ×¥µã¹¤¾ßȡѪÌõλÖÃÑÕÉ«ÖµÌæ»»"FF0000"¡£
Èý¡¢¼ÓÈëÕÒͼʰȡÓë×Ô¶¯»Ø³Ç£¨½ø½×°æÆ¬¶Î£©
Óà FindPic ÕÒµØÉϵôÂäÎïÆ·Í¼±ê»ò±³°üÂúÌáʾ£¬´¥·¢Ê°È¡»ò»Ø³Ç£º
// ÕÒÎïÆ·Í¼±ê²¢µã»÷ʰȡ£¨ÐèÌáǰ½ØÍ¼±£´æ½ðש/×°±¸Í¼±êµ½/sdcard/qiezi/£©
FindPic 0,0,1080,1920,"/sdcard/qiezi/×°±¸.png","000000",0,0.9,intX,intY
If intX > -1 And intY > -1 Then
Tap intX, intY
Delay 500
End If
// ¼ì²â±³°üÂú£¨¼ÙÉè±³°üÂúʱij½Ç³öÏÖ»ÆÉ«ÌáʾµãFFD700£©
IfColor 950,170,"FFD700",0 = 1 Then
Tap 900, 300 //µã»Ø³Ç¾í»ò»Ø³Ç°´Å¥
Delay 3000
Tap 500, 800 //µãÍÁ³ÇNPC/×Ô¶¯³öÊÛ»ØÊÕ
Delay 2000
Tap 600, 400 //È·ÈÏ»ØÊÕ
Delay 1500
Tap 300, 700 //ÔÙ´«»Ø»ðÁúµØÍ¼£¨ÐèÉèºÃ´«ËÍ×ø±ê£©
Delay 3000
End If
FindPic ǰÁ½¸ö0,0ÊDzéÕÒÇøÓòÆðʼ£¬1080,1920ÊǽáÊø£¨°´ÄãÊÖ»ú·Ö±æÂʸģ©£¬ÏàËÆ¶È0.9ͨ³£¹»Óá£
ËÄ¡¢´¥¶¯¾«Á飨LuaÓï·¨£©×î¼òʾÀý
ÈôÓô¥¶¯¾«ÁéÐèRoot»òÐéÄâ´óʦ»·¾³£¬»ù´¡µã»÷д·¨£º
require "TSLib"
-- ¹¥»÷×ø±ê(1080PʾÀý)
atk_x, atk_y = 350, 950
skill_x, skill_y = 800, 900
while true do
tap(atk_x, atk_y) --ÆÕͨ¹¥»÷
mSleep(800)
tap(skill_x, skill_y) --·Å¼¼ÄÜ
mSleep(2500)
tap(540, 600) --µãµØÃæ/ʰȡ
mSleep(600)
end
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- ÑÓʱ²»Ò˹ý¶Ì£¨µÍÓÚ200msÒ×±»ÏµÍ³Åж¨Òì³££©£¬´ò¹Ö¼ä¸ô½¨Òé500~1000ms£¬¼¼ÄÜÀäÈ´°´Êµ¼ÊÉè¡£
• ²¿·Ö·þ¼ì²â´¥ÆÁÄ£ÄâÆµÂÊÒì³£»áÌßÏߣ¬¿ÉÔÚÑ»·ÀïËæ»ú»¯ÑÓʱ£ºDelay 2000 + Rnd(1000) £¨°´¼ü¾«Áéд·¨£ºDelay 2000 + Int(Rnd * 1000)£©¡£
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